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343 Industries Comments on Halo Infinite Content Delays

  • islander
  • April 3, 2022
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343 Industries’ executive producer of Halo Infinite, Aaron Franklin recently commented on the game’s content schedule. He noted that it was “not easy” and difficult to predict when developers would have time to release new content for the upcoming title in 2019.

343 Industries has announced that Halo Infinite is delayed until 2020. It will be the first game in the series to use a new engine, and 343 Industries says that this delay was necessary for quality assurance purposes.

Halo-Infinite-PC-System-Requirements-ReleasedImage courtesy of 343 Industries

At debut, Halo Infinite garnered mainly excellent reviews, however the Halo community has expressed its dissatisfaction with the game’s lack of fresh content, which was intended to arrive every few months. On Reddit, 343 Industries has finally outlined their plan.

There are several obstacles and limits to overcome. We’re not thrilled about not being able to satisfy player and community expectations; it’s a challenging problem that will take time for the team to resolve. The emphasis right now is on S2, and we’ll have more to say about it in the coming weeks. Meanwhile, a lot of production planning, costing, planning, recruiting, and so on is going on, which makes comprehensive frequent updates difficult. We appreciate that the community has run out of patience and, frankly, is sick of hearing words. We simply need to give the team some time to figure out the specifics, and then we’ll be able to disclose as much as we can.

Fans are dissatisfied with the reaction and are criticizing 343 Industries and Microsoft’s hiring selections.

To be honest, I think it has something to do with all the contractors that were employed up to launch and then let go. I’m not sure whether that’s a 343 or a Microsoft decision, but on a live service game like this, it seems like you’d want more FTEs. There wasn’t much they could have done if Microsoft’s strategy was to solely recruit contractors. They should’ve known better or found a mechanism to convert them to FTEs if it was 343.

Andrew Witts, the team’s primary multiplayer designer, departed just a month ago. Perhaps 343 Industries is undergoing other modifications that have not yet been made public.

Season 2 is set to premiere on May 3rd. As the team continues to work on QA concerns, the long-awaited co-op option will be accessible later.

KitGuru is the source of this information.

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343 Industries recently commented on the delay in the release of Halo Infinite’s multiplayer. The developer said that they are “working hard” to deliver a great experience for fans. Reference: halo infinite multiplayer release date.

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Table of Contents
  1. Recent Developments
    1. For Devices Affected by the IE11 Issue, Microsoft has included a Windows 11 Upgrade Block.
    2. Michael Bay Acknowledges That He Made Too Many Transformers Films
    3. With Arc A370M vs. Radeon 6500M Benchmarks, AMD flexes on Intel.
    4. “Players Are Going to Lose Their Minds,” says Starfield’s lead designer.
    5. Sony is said to be working on a PS3 emulator for the PlayStation 5.
    6. ASUS Teases Intelligent Gestures Facial Tracking Technology as an April Fools’ Joke
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