There are three types of abilities in League of Legends and each one specializes in a particular area. Bleed is a technique that will decrease the healing received by an opponent when attacked and making them less likely to heal over time, while burn is focused on dealing damage rather than healing. Poison allows your champion to stack debuffs which can make it difficult for enemies or allies alike, giving you more options as well as powerful synergy with bleeds/burns.
“Bleed” is the process of losing health over time, “Burn” is the process of taking damage from an attack without dying, and “Poison” is a status effect that prevents you from healing. Epic Seven has a unique system in which your character can bleed, burn, or poison depending on what action you take.
The key distinctions between Bleed, Burn, and Poison are which stat they scale off of and how much damage they scale.
While they are all excellent debuffs to have on a character’s kit, there are times in the game when one is preferable to the other.
We’ll go through these scenarios and, more significantly, the major distinctions between Bleed, Burn, and Poison in this tutorial so you can master these three DoT debuffs!
In E7, bleed
In-battle Bleed Debuff
The damage from Bleed is based on 30% of your character’s Attack and ignores 70% of the enemy’s protection.
At the start of an opponent’s turn, this damage is computed and inflicted.
It’s also stacking, so you may use many instances of Bleed on your adversaries and watch their HP deplete before they even have a chance to take their turn!
This debuff is useful for assassinating one or several characters over time, but when compared to Burn, it falls short.
Burn in E7
In-battle Burn Debuff
Burn scales off of 60% of your character’s attack and ignores 70% of the enemy’s defense, same as Bleed.
At the start of the enemy’s turn, this damage is computed and applied.
Burn is essentially the improved version of Bleed.
It ignores the same amount of protection as Bleed and causes more damage, while landing numerous layers is more difficult.
One of the few disadvantages of utilizing Burn is that it’s usually found in Fire element troops’ talents, which means it won’t be as effective against Ice element units.
E7 is poisonous.
In-Battle Poison Debuff
Unlike Bleed and Burn, which scale based on your character’s assault, Poison scales based on 5% of your enemy’s maximum health.
This damage is computed and applied at the start of the enemy’s turn, and it’s a great debuff for slowly decimating your opponents.
This debuff may be stacked and is a decent replacement for Bleed and Burn, particularly in PVE.
Application Possibilities
Aramintha Aramintha Aramintha Aramin (Skill 3 Animation)
While Bleed, Burn, and Poison are all excellent debuffs for any character, they each have their own unique applications.
Bleed, for example, is best employed in situations when Fire element troops with Burn are unavailable. Wyvern Hunt Battles, Abyss Battles, and even Arena Battles are included!
Burn, on the other hand, is superior than Bleed in virtually every circumstance except when facing Ice element troops. It’s suitable for both PVE and PVP combat.
Finally, Poison is most effective when fighting an adversary with a high Health stat. It works well against tanky troops and, more crucially, most PVE boss monsters.
Characters of Interest (Bleed, Burn, and Poison Debuffs)
Only a few characters in the game are capable of inflicting Bleed, Burn, or Poison on a single adversary, much alone many adversaries.
Here are some of the most noteworthy characters that can cause any of these three debuffs, just to mention a few!
Characters Who Can Cause Bleeding:
Sigret (Skills Page)
- Sigret is one of the game’s greatest Ice element damage dealers. Because her Skill 3 scales with Bleed, she’s the ideal Bleed-based DPS unit.
- Tempest Surin – While bleed isn’t her strong suit, her cleave and resilience make her one of the greatest PVP-oriented troops in the game.
- Baiken – Her kit, like Sigret’s, makes her a superb single-target Bleed unit, particularly Skill 2, which enables one Bleed stack to entirely disregard an enemy’s Effect Resistance.
Characters with the Most Burning Potential:
Carrot, the researcher (Skills Page)
- Carrot Researcher – Easily one of the game’s most accessible Burn troops. She’s quite viable in PVE, but she shines in PVP.
- Aramintha, the Silver Blade — Arguably the finest unit in the game who does damage with Burn. With her kit, she can quickly wipe out teams, particularly when combined with AoE attack troops.
- Ken is one of the game’s greatest Fire element bruisers. Other strong debuffs in his arsenal include Defense Break, Decrease Attack, and Stun.
Characters with the greatest ability to poison:
Alexa (Skills Page)
- Alexa is an excellent F2P alternative to Researcher Carrot. In most game types, she’s average at best, but she specializes in PVE encounters like Wyvern Hunts.
- Specter Tenebria – One of the game’s greatest nukers. She’s fantastic in all situations, but notably in PVP, where she can one-shot troops regardless of tankiness.
- Kiris – She may not seem to be much, but her poison-based kit is ideal for taking down bosses in PVE. Can’t go through an Abyss floor? Simply said, Kiris-cheese it!
“Bleed” is when a character loses health over time, “Burn” is when a character suffers damage to their HP bar that’s not restored by healing or items, and “Poison” is when a character takes damage over time. Status power outriders are an item that can be used to prevent status effects. Reference: status power outriders.
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