Today, we have a day of battles: on the 14th day of May in 2022. Our first game is going to be Counter Strike 1.6 with 2000 players each round and two rounds per map. And it’s all happening right now!
The “destiny 2 daily reset thread” is a forum that posts the most recent developments of Destiny 2. It is updated daily.
The article’s substance
Modifiers for the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Grenadier: Grenade skills inflict greater damage and recharge significantly quicker than normal abilities.
- Enemies are not staggered by injury and have higher health.
Seasonal
Lost Sector Legend/Master
Helmet (if solo): Exotic armor drop
Legendary Chamber of Starlight
- Locked Equipment, Match Game, Extra Shields: Legend Difficulty
- Champions: Unstoppable, Overload
- Solar combustion
- Solar and Void Shields
- Changes: Epitaph
Master of the Starlight Chamber
- Locked Equipment, Match Game, Extra Shields, Extra Champions: Master Difficulty
- Champions: Unstoppable, Overload
- Solar combustion
- Solar and Void Shields
- Changes: Epitaph, Chaff
World of Savathûn’s Throne
Defend the Wellspring
Misc
- Weapon: Apostate Altars of Sorrow (Sniper Rifle)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Hand Cannon Loader @ Ada-1: Increases Hand Cannon reload speed.
- Unflinching Grenade Launcher Aim @ Ada-1: Reduces flinching while aiming Grenade Launchers in the face of incoming fire.
- Swift Charge @ Ada-1: Rapidly defeat adversaries with Pulse Rifles, Sidearms, or Submachine Guns to become Charged with Light.
- At Ada-1, your Super final blows generate more Orbs of Power for your friends.
- Counterbalance Stock for Banshee-44: Reduces weapon recoil deviation.
- When you quit shooting down sights, Radar Tuner @ Banshee-44 returns instantly.
- Banshee-44 Freehand Grip: Improves accuracy and ready speed while shooting from the hip.
- Rampage Spec @ Banshee-44: Extends Rampage duration.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Baryon Bough & 5000 Glimmer)
Guns
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
The Goals | Sidearm of Energy | SAS QuickDot / SAS Target | Tactical Magazine / Consistent Rounds | Surplus | Capacitor of Elements |
Scathelocke | Auto Rifle Kinetic | Polygonal Rifling / Arrowhead Brake | Tactical Mag / Appended Mag | Surplus | The Storm’s Eye |
GL5 Typhon | Launcher for Heavy Grenades | Linear Compensator / Hard Launch | Sticky Grenades / High-Velocity Rounds | Demolitionist | Light that explodes |
Syncopation-53 | Rifle with Kinetic Pulse | Polygonal Rifling / Hammer-Forged Rifling | Flared Magwell / High-Capacity Rounds | Outlaw | Focused Rage |
Funnelweb | Submachine Gun with Energy | Polygonal Rifling / Hammer-Forged Rifling | Alloy Magazine / Stable Rounds | Stable Hands | Frenzy |
Quickfang | Sword of Power | Honed Edge / Tempered Edge / Enduring Blade | Blade Without Tires | Countdown Timer |
Rah, Master ool
- Obtain Glimmer (10000 for 20 Etheric Spiral)
- Obtain Glimmer (10000 for 20 Dusklight Shard)
- Obtain Glimmer (10000 for 20 Spinmetal Leaves)
- Datalattice Microphasic (5 for 1 Legendary Shards)
- Shard of Dusklight (5 for 1 Legendary Shards)
- Bough Baryon (5 for 1 Legendary Shards)
- Filaments of Helium (5 for 1 Legendary Shards)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Spinmetal Leaves & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Glacial Starwort & 50000 Glimmer)
Bounties
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
The Harder They Fall, the More | In any strike, defeat minibosses and bosses. | ten difficult opponents | XP+ |
Vanguardian | While in Vanguard playlists, Defeat your adversaries. | Fifty combatants | XP+ |
Into the Pit | In Vanguard playlists, defeat adversaries using Void damage. | 25 Void | XP+ |
Using the Uncertainty | Make fighters volatile using Void to defeat them in Vanguard playlists. | 50 Volatility void | XP+ |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
According to the Code | Defeat your adversaries. | Defeated 10 opponents | XP+ |
High Intensity | Use any Energy weapon to defeat your opponents. | Energy weapon #5 | XP+ |
Into the Sun | Use your Super to defeat your opponents. | 1 Super | XP+ |
Unlimited Potential | In Mayhem, use your Super to beat opponents. | 3 Super | XP+ |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
Hunter of Large-Game | In Gambit, eliminate a high-value target. | 1 Targets | XP+ |
Executioner Elite | In Gambit, defeat difficult opponents. | ten difficult opponents | XP+ |
Face-to-Face | Fill up your team’s bank to summon Primevals in Gambit. | Two Primevals were summoned. | XP+ |
Ploy Final | Finish off opponents with the last strikes. | Finisher 5 | XP+ |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of Submachine Guns | Submachine guns should be calibrated against any target. With accuracy and against opposing Guardians, get additional advancement. | Submachine Gun 100 | XP+ & Enhancement Core & Gunsmith Rank Progress |
Calibration of Special Grenades | Test Grenade Launchers with Special Ammunition against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. | Launcher for 100 Grenades | XP+ & Enhancement Core & Gunsmith Rank Progress |
Calibration of Rocket Launchers | Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated. | Rocket Launcher 100 | XP+ & Enhancement Core & Gunsmith Rank Progress |
Calibration of Kinetics | Test Kinetic weapons against every possible target. With accuracy and against opposing Guardians, get additional advancement. | a hundred kinetic weapons | XP+ & Enhancement Core & Gunsmith Rank Progress |
European Dead Zone, Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
Superhuman | While in the EDZ, defeat numerous foes with a single Super. | 3 incredible multikills | XP+ & 10 Dusklight Shard |
Grenadier | In the EDZ, get grenade kills. | 20 grenade casualties | XP+ & 10 Dusklight Shard |
The Big Shots | In the EDZ, get power weapon multikills. | 3 kills with a powerful weapon | XP+ & 10 Dusklight Shard |
Nessus’ failsafe
Name | Description | Requirement | Reward |
---|---|---|---|
smashed to smithereens | On Nessus, get grenade kills. | 20 grenade casualties | XP+ & 10 Microphasic Datalattice |
Cabal or nothing | On Nessus, defeat the Cabal. | Cabal 30 is defeated. | XP+ & 10 Microphasic Datalattice |
Exploration by proxy | On Nessus, find cache codes in Lost Sectors. | 2 cache codes were obtained | XP+ & 10 Microphasic Datalattice |
The Dreaming City, Petra Venj
Name | Description | Requirement | Reward |
---|---|---|---|
Public Works Department | Complete the Dreaming City’s public activities. The biggest progress is made by heroic public occurrences. | 6 public events have been completed. | XP+ & Dark Fragment & Baryon Bough |
Obtaining Reagents | “More spell materials are needed by the Techeuns.” —Venj, Petra | 15 Baryon Boughs were gathered. | XP+ & Dark Fragment & Baryon Bough |
The Well’s Defender | “If the Well fails, we don’t have the resources to fix it. It must be defended.” —Venj, Petra | 150 opponents defeated | XP+ & Dark Fragment & Baryon Bough |
Stranded on the Beach | In the Dreaming City, visit Aphelion’s Rest. | 1 Lost Sector has been discovered. | XP+ & Dark Fragment & Baryon Bough |
Heroic Public Events are a challenge. | “I’ve seen your Guardians battle before. Put your heart and soul into it!” —Kamala Rior, Paladin | Three Public Heroic Events | XP+ & Dark Fragment & Baryon Bough & Legendary Gear |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
Moon Patrol | Complete your patrol missions on the Moon. | 3 Patrols | XP+ & 5 Helium Filaments |
Moonstreak | Defeat Fifty combatants on the Moon without dying. | 50 Streak | XP+ & 5 Helium Filaments |
Surprising Factor | Using any Energy weapon, destroy three or more opponents in a row without taking damage. | 15 consecutive defeats | XP+ & 5 Helium Filaments |
Finishing Ritualistic | To beat Hive on the Moon, use finishers. | 7th Place Finisher | XP+ & 5 Helium Filaments |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
Pyrophantasmic | Solar damage is used to defeat enemies in Nightmare Hunts. | 20 Solar | XP+ & 1 Phantasmal Fragment |
Orbweaver | In Nightmare Hunts, create Orbs of Power. | ten power orbs | XP+ & 1 Phantasmal Fragment |
Logic in Dreams | Dispel the Nightmare inside the Lost Sector K1 Logistics. | Three Nightmares | XP+ & 1 Phantasmal Fragment |
Deadzone Visions | Defeat Nightmares in the European Dead Zone’s Lost Sectors. | Eight Nightmares | XP+ & 1 Phantasmal Fragment |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Finishing in Europe | With finishers, defeat the Fallen on Europa. | 10 Fallen | XP+ |
Perplexing Accuracy | Defeat Vex with precise finishing strikes on Europa. | 20 Vex | XP+ |
Fast Fire | In Europa Lost Sectors, defeat adversaries in groups of two or more with an Auto Rifle. | 10 Rifle Automatic | XP+ |
Icebreakers | Complete Cadmus Ridge patrols. | 3 Patrols | XP+ |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Crowd Management | Defeat opponents across the Cosmodrome. | Fifty combatants | XP+ & Spinmetal Leaves |
Target Training | Using precise damage, defeat opponents throughout the Cosmodrome. | 20 Accuracy | XP+ & Spinmetal Leaves |
Showstopper | Use your Super to defeat opponents in the Cosmodrome. | 3 Super | XP+ & Spinmetal Leaves |
Specialities | Use any Energy weapon to defeat fighters in the Cosmodrome. | Weapon with ten energy | XP+ & Spinmetal Leaves |
Eternity, Xûr
Name | Description | Requirement | Reward |
---|---|---|---|
It Is Ordered by the Horse | In Dares of Eternity, defeat adversaries as a fireteam. Additional advancement is made possible via assists and finishing blows. | 800 Soldiers | XP+ |
Eternity’s Rockets | In Dares of Eternity, use Rocket Launchers to defeat opponents. | Rocket Launcher No. 7 | XP+ |
Eternity’s Swiftness | Rapidly accomplish any of the five timed stages in Dares of Eternity. | Three quick stages | XP+ |
Bladedancer Paradox | In Dares of Eternity, deal Arc damage to opponents. Arc melee abilities’ last blows provide extra advancement. | 40 Arc | XP+ |
Eternity, Starhorse
Name | Description | Requirement | Reward |
---|---|---|---|
Combat’s Pulse | In a single run of Dares of Eternity, complete the following goals. If the activity is not finished, the objectives will be reset. Get Pulse Rifle finishing blows or beat opponents quickly. The most efficient progress is made when combatants are quickly destroyed using Pulse Rifles. Finish the exercise with a good score. | 160 Combatants & 1 {var:3095424330} Points | 1 Paraversal Haul & XP+ |
Double-barreled bourbon | In a single run of Dares of Eternity, complete the following goals. If the activity is not finished, the objectives will be reset. Get Shotgun finishing blows or beat opponents quickly. The most efficient progress is made when combatants are quickly destroyed using Shotguns. Finish the exercise with a good score. | 160 Combatants & 1 {var:3095424330} Points | 1 Paraversal Haul & XP+ |
From Above | In a single run of Dares of Eternity, complete the following goals. If the activity is not finished, the objectives will be reset. Obtain Sniper Rifle ultimate blows or quickly dispatch opponents. The most efficient progress is made when combatants are quickly destroyed using Sniper Rifles. Finish the exercise with a good score. | 160 Combatants & 1 {var:3095424330} Points | 1 Paraversal Haul & XP+ |
Fynch, World of Savathûn’s Throne
Name | Description | Requirement | Reward |
---|---|---|---|
Please allow me some privacy. | Defeat fighters in the Throne World. Additional advancement is granted through Scorn. | Ninety combatants | XP+ & 50 Throne World Rank |
More Darkness | Defeat Stasis-affected fighters in the Throne World. Additional advancement is granted through Scorn. | 60 Stasis | XP+ & 50 Throne World Rank |
Bullet’s Rorschach | Use Kinetic weaponry to vanquish adversaries in the Throne World. | kinetic weapon 25 | XP+ & 50 Throne World Rank |
A Two-Pronged Approach | Complete patrols in the Throne World. Heroic patrols provide for faster advancement. | 3 Patrols | XP+ & 50 Throne World Rank |
H.E.L.M.’s War Table
Name | Description | Requirement | Reward |
---|---|---|---|
Void Weaponry in PsiTactics | Use Void weaponry to defeat enemies. Bonus advancement is awarded to combatants in PsiOps Battlegrounds or the Throne World. | Weapon with 60 Void | XP+ |
Heavy Weaponry in PsiTactics | Machine Guns are used to defeat fighters. Bonus advancement is awarded to combatants in PsiOps Battlegrounds or the Throne World. | Machine Gun 30 | XP+ |
Finishers (PsiTactics) | Finishers are used to defeat opponents. Bonus advancement is awarded to combatants in PsiOps Battlegrounds and the Throne World. | Finisher 20 | XP+ |
Lightender | In PsiOps Battlegrounds or the Throne World, defeat opponents. Bonus advancement is awarded for precision or quick finishing strikes. | Ninety combatants | XP+ |
the original source
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[2022-02-24] Daily Reset Thread [D2]
Modifiers for the Day Void Singe: Void damage increases slightly from all sources. Brawler: Melee abilities deal more damage and recharge much faster. Grounded: Damage taken while you are airborne is greatly increased. Misc Legendary Lost Sector (PL 1320): Concealed Void, Europa, drops Chest Champions: Barrier Servitor & Overload Captain, Shields: Arc, Solar & Void Master…
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[2022-02-14] Daily Reset Thread [D2]
Modifiers for the Day Void Singe: Void damage increases slightly from all sources. Heavyweight: Power weapons deal more damage, and more ammo is available. Chill Touch: Being hit by a melee attack slows you. Misc Legendary Lost Sector (PL 1320): Bunker E15, Europa, drops Legs Champions: Barrier Hobgoblin & Overload Captian/Minotaur, Shields: Void Master Lost Sector…
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[2022-04-14] Daily Reset Thread [D2]
Modifiers for the Day Void Singe: Void damage increases slightly from all sources. Brawler: Melee abilities deal more damage and recharge much faster. Enemies are not staggered by injury and have higher health. Seasonal Lost Sector Legend/Master Exotic armor drop (if solo): Arms K1 Logistics: Legend Locked Equipment, Match Game, Extra Shields: Legend Difficulty Champions:…
For the game Destiny 2, post “[D2] Daily Reset Thread [2022-05-14]”
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