This game is really fun to play, but it’s not without its issues. There are many strategies that need to be continuously updated and tweaked which could turn into a real mess in the long run. Despite these flaws, Pupperazzi is still worth playing because of all the other things it has going for it: high replayability value and addictive gameplay!
The “video game about taking pictures” is a new release from the developers of Pid. The game offers players an experience that combines elements of puzzle, adventure, and photography.
With its simple idea, Pupperazzi from developer Sundae Month and publisher Kitfox Games reflects the pleasant name. You take charge of a wandering camera, shooting images of dogs in diverse circumstances throughout five stages, such as halfpipe skateboarding, fishing, and playing with sticks. It’s completely harmless.
Because of its low-stakes gaming cycle, even growth is free of tension. Some goals may need you to use a lens or filter that you haven’t yet purchased. You may quit stages at any moment without penalty, rather than being forced to grind out hours of repetitious chores.
The money respawns when you return to that level, so you’ll never be short of cash. Beyond that, the goals themselves cycle until the whole list of targets is whittled down. Perhaps a certain assignment is requiring too much of your attention right now. If that’s the case, just exit the level; it’ll be replaced by something else until it’s re-added to the docket.
Despite the fact that the show is about dogs, you are never put on a leash. It’s absolutely easy to get to the end credits without having seen even a small portion of the material. It’s enough to take photographs of odd objects that grab your eye to advance as long as you remember to post the images to the dogNET to raise your follower count, which is what determines the fundamental progression. It doesn’t matter if it’s slower than achieving goals. Pupperazzi is a kind of restricted photographic sandbox. You may screw about at your own speed as a player without feeling like you’re missing out.
Problems with the technology
We can’t comment on the PC version, but Pupperazzi’s console version seems a little rushed. Pupperazzi isn’t cutting-edge, and it doesn’t need to be. The scene’s legibility is aided by the game’s basic graphic design. Because the level of detail makes it difficult to distinguish what is interactive in modern triple-A games, they must depend on visual clues to guide players. Fortunately, this kind of conflict does not exist in Pupperazzi.
Input latency on Xbox is, unfortunately, a significant source of worry. Despite the fact that all you do is snap images, the process of walking and directing the camera may be intimidating at times due to the slow controller reaction. Only a little increase in the sensitivity slider helps. If latency on last-gen Xbox consoles can’t be fixed, native Xbox Series X/S support may be able to help. However, for the time being, the lack of response detracts from an otherwise smooth playing experience.
Impressions at the moment
Pupperazzi is the kind of game that is tailor-made for its intended audience. We’d suggest it to anybody searching for a fun way to kill time that they can dip in and out of whenever they want. Pupperazzi isn’t going to leave an indelible effect on you, but it could make you grin. After all, how can you be furious after putting a hot dog bun on a Dachshund?