The Next Generation of games is here, and it’s about time. We’ve had a lot of innovation in the last year with new genres being created and old ones becoming more immersive than ever before. This thread covers all the news from December 26th to January 2nd!
The “destiny 2 daily reset” is a thread that includes all of the latest information about Destiny 2. The “Daily Reset Thread [2021-12-26]” will update every day with the most recent news and happenings in Destiny 2.
The article’s substance
Vanguard Modifiers of the Day
- Singe of the Void: Damage to the Void increases somewhat from all sources.
- Heavyweight: Power weapons do greater damage and have more ammunition.
- When challenged warriors are vanquished, they shoot at their location.
- Tangled Shore, the Empty Tank, drops Chest in the legendary Lost Sector (PL 1320).
- Shields: Arc, Overload Captain, and Barrier Colossus/Servitor
- Aphelion’s Rest, Dreaming City (PL 1350): Aphelion’s Rest drops Arms.
- Shields: Void, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Unflinching Machine Gun @ Ada-1: Reduces hit flinch while aiming Machine Guns from oncoming fire.
- Charged with Light @ Ada-1: Rapidly destroy many foes near a Warmind Cell utilizing weapons or abilities to become Charged with Light.
- Banshee-44 Quick Access Sling: Increases the weapon’s ready and stow speed.
- Rampage Spec @ Banshee-44: Extends Rampage duration.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Helium Filaments & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Glacial Starwort & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Dusklight Shard & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Berenger’s Reminiscences||Launcher for Heavy Grenades||Quick Launch / Linear Compensator||High-Velocity Rounds / Proximity Grenades||Quickdraw||Rampage|
|Slumbering Slab||Bow for primary combat||Natural String / High Tension String||Straight Fletching / Natural Fletching||Archer’s Pace||Arsenal’s Compassionate|
|CQC-12, Seventh Seraph||Shotgun of Energy||Smallbore / Smoothbore||Light Mag / Tactical Mag||Holster with Automatic Loading||Weapon of Vorpal|
|Astonishing Luck||Launcher for Heavy Grenades||Hard Launch / Countermass||High-Explosive Ordnance / Black Powder||Detector of Threats||Assassin with a Plan|
|Night Shift||Scout Rifle, Primary||Fluted Barrel / Corkscrew Rifling||Alloy Magazine / Accurate Rounds||Sights in a Flash||Rampage|
|Blazon Eternal||Scout Rifle for Energy||Jolt PS / Candle PS||Flared Magwell / Armor-Piercing Rounds||Slideshot||Thresh|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Etheric Spiral)
- Dusklight Shards are available for purchase (5 for 5000 Glimmer)
- Etheric Spiral is available for purchase (5 for 5000 Glimmer)
- Helium Filaments are available for purchase (5 for 5000 Glimmer)
- Spinmetal Leaves are available for purchase (5 for 5000 Glimmer)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
Eva Levante is a lovely old lady.
|Remove them from the equation.||Taken warriors are defeated.||50 Taken||2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Taken Butter & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit|
|A Touch of the Holidays||Melee assaults are used to defeat opponents.||20 Melee||2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Personal Touch & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit|
|Show of Lights||Use grenades or Rocket Launchers to take down enemies.||a total of 20 combatants||2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Delicious Explosion & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit|
|The Beginning of the Blaze||Solar damage is used to defeat enemies.||50 Solar||2 Essence of Dawning & 2 Dawning Spirit & XP+ & 1 Impossible Heat & 1 Random Ingredient & 2 Essence of Dawning & 2 Dawning Spirit|
Osiris Trials Promoter, Saint-14
|Orbs of Literature||In Trials of Osiris, beat opponents with grenade last strikes as a fireteam.||5 Grenade||XP+|
|Plinker, Lane||In Trials of Osiris, beat opponents with Scout Rifle finishing blows as a fireteam.||Scout Rifle, 20 caliber||XP+|
|Make the House Shine||In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam.||Launcher for 15 Grenades||XP+|
|Lead Experiment||In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam.||kinetic weapon 20||XP+|
House of Light, Splicer Servitor
|Arrow of the Splicer||Bows are used to defeat targets. Override warriors and Guardians who have been vanquished are valued more.||30 Bow||XP+|
|Terminal of the Splicer||Finishers are used to defeat opponents. Override fighters have a higher value.||Finisher 20||XP+|
|Data Leak||In Override, place Data Motes.||30 Data Motes have been deposited.||XP+|
|Minotaurs should be renamed.||Vex Minotaurs must be defeated. Those in Override have a higher value.||Vex Minotaurs (Vex Minotaurs) (Vex Minotaurs||XP+|
Vanguard Commander Zavala
|From the center of town||With your Super, defeat numerous opponents at once.||Multikills: 2||XP+|
|Vanguardian||Defeat your opponents in any attack.||Fifty combatants||XP+|
|Calculations in Cold Temperatures||In strikes, defeat opponents who have taken Stasis damage and those who have been frozen by Stasis.||50 Stasis||XP+|
|Complete the Tasks||In strikes, defeat opponents with your finisher.||5th Place Finisher||XP+|
Crucible, Lord Shaxx
|According to the Code||Defeat your adversaries.||Defeat against ten opponents||XP+|
|Flames That Have Frozen||Defeat opponents that have been frozen by Stasis, or use Stasis damage from any source to defeat them.||10 Stasis||XP+|
|Loop of Feedback||Use abilities or Masterworked weapons to create Orbs of Power.||Three Power Orbs||XP+|
|Take Advantage of the Situation||While holding Zone Advantage, beat opponents while in Control.||The Advantage of Three Zones||XP+|
Gambit, The Drifter
|Hunter of Big Game||In Gambit, eliminate a high-value target.||1 Targets||XP+|
|Charred by the sun||In Gambit, use Solar powers to beat foes. Extra points are awarded to Guardians who have been defeated.||15 solar prowess||XP+|
|Face-to-Face||Fill up your team’s bank to summon Primevals in Gambit.||2 Primevals have been summoned.||XP+|
|While It Lasts, Envoy||During Gambit bouts, defeat Primeval envoys.||2 Envoys||XP+|
|Finishing in Europe||With finishers, defeat the Fallen on Europa.||10 Fallen||XP+|
|A Difficult End||Using finishers, defeat Vex on Europa.||10 Vex||XP+|
|Fireworks from the Lost Sector||In Europa Lost Sectors, defeat adversaries in groups of three or more using a Rocket Launcher.||Rocket Launcher (10)||XP+|
|Patrol of the Golden Age||In the Eventide Ruins, complete patrols.||3 Patrols||XP+|
|Calibration of an Automatic Rifle||Auto Rifles may be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn additional advancement.||Rifle with 100 bullets||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Trace Rifles||Trace Rifles may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||Rifle with 100 Trace||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Rocket Launchers||Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated.||Rocket Launcher (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sun||Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement.||Weapon with 100 solar rays||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|I Fragment What I Said||By battling Nightmares, you may collect Phantasmal Fragments. Nightmares may be found in the Lost Sectors and Sorrow’s Harbor.||2 fragments were found||5 Helium Filaments & XP+|
|Ballistics in One Direction||Destroy fighters in streaks of three or more with any Kinetic weapon, without taking damage in between.||15 Defeats in a row||5 Helium Filaments & XP+|
|Deathdealer who hasn’t been harmed||Destroy fighters in streaks of three or more with any Power weapon, without taking damage in between.||10 Defeats in a row||5 Helium Filaments & XP+|
|Finishing Ritualistic||To beat Hive on the Moon, use finishers.||7th Place Finisher||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|Arc in the Dark||Arc powers may be used to dispel Nightmares.||25 Arc Capabilities||1 Phantasmal Fragment & XP+|
|Completing the Hunt||Using finishers, defeat fighters in Nightmare Hunts.||Finisher 12||1 Phantasmal Fragment & XP+|
|Dark Communion is a band from the United Kingdom.||Dispel the Nightmare inside the Lost Sector K1 Communion.||Three Nightmares||1 Phantasmal Fragment & XP+|
|Dreams of a Deadzone||Defeat Nightmares in the European Dead Zone’s Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|The Great Equalizer is a powerful tool for bringing people together.||Fallen in Thieves’ Landing has been defeated.||35 Fallen have been vanquished.||Etheric Spiral No. 5|
|Extremely visible||On the Tangled Shore, get Super kills.||20 kills in a row||Etheric Spiral No. 5|
|Defend the Beach||On the Tangled Shore, complete two public activities.||2 public events have been completed.||Etheric Spiral No. 5|
|Getting Lost in the Gulch||On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch.||1||Etheric Spiral No. 5|
EDZ Devrim Kay
|Grenadier||In the EDZ, get grenade kills.||20 people have been killed by grenades.||10 Dusklight Shard & XP+|
|Deadeye||In the EDZ, get precise kills.||10 EDZ kills with pinpoint accuracy||10 Dusklight Shard & XP+|
|Activate the Arc||In the EDZ, defeat foes using Arc damage.||30 kills in the Arc||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Close Encounters||Use your melee attack or finisher to defeat opponents in the Cosmodrome.||5 Melee||Spinmetal Leaves & XP+|
|It’s over with a bang||Use your grenade ability to defeat adversaries in the Cosmodrome.||5 Grenade||Spinmetal Leaves & XP+|
|Showstopper||Use your Super to defeat opponents in the Cosmodrome.||3 Super||Spinmetal Leaves & XP+|
|Specialities||Use any Energy weapon to defeat fighters in the Cosmodrome.||Weapon with ten points of energy||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against warriors on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|Lightbringer||On Nessus, create Power Orbs.||10 Orbs have been created.||10 Microphasic Datalattice & XP+|
|Exploration through the eyes of others||On Nessus, find cache codes in Lost Sectors.||2 Cache codes were obtained||10 Microphasic Datalattice & XP+|
|Electrified||On Nessus, get Arc kills.||30 kills in the Arc||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] Weekly Reset Thread [2021-12-14] [D2] Weekly Reset Thread [2021-12-14] [D2] Weekly Reset
Modifiers: Nightfall – The Ordeal: The Devils’ Lair Adept Scorched at Nightfall Earth: Enemies throw grenades much more often. Hero during Nightfall All of the preceding modifications Overload Champions: This mode has Overload Champions that cannot be stopped without the use of an Overload mod. Barrier Champions: This mode has Barrier Champions that cannot be defeated without the use of an Anti-Barrier mod. Fallen Champions:…
[D2] [2021-12-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Solar Final Blows Provide Melee and Grenade Energy: Solar final blows grant melee and grenade energy. Subclasses of stasis get a lot of it, whereas other subclasses get a little. When you are struck by a melee assault, you will be slowed. Bay of Drowned Wishes, Dreaming City, and Other Legendary Lost Sectors (PL 1320):
[D2] [2021-01-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase somewhat. Enemies have higher health and aren’t affected by harm. Miscellaneous Legendary Lost Sector (PL 1250): Europa’s Concealed Void drops Arms Veles Labyrinth, Cosmodrome, drops Legs Altars of… Master Lost Sector (PL 1280): Veles Labyrinth, Cosmodrome, drops Legs Altars of…
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-12-26]”
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