I want to encourage everyone who cares about the game, and not just its success as a subculture. This is our chance to make this great game even better.
The “glaz” is a rework idea that I have for the infamous Timur “Glazkov”. The changes are subtle, but they would make him a household name again.
Over the past year and a half, no attacker has had a lower overall pick rate or win delta than him.
Timur “Glaz” Glazkov is a Russian actor. This is a pity, since Glaz is a lot of fun to play. I’d want to see Ubisoft strive to push his win delta closer to 0%, so he’s no longer considered a “throw” operator by everyone.
So, here are four SMALL BUT IMPORTANT GLAZ BUFFS that Ubisoft devs may use right away to improve his viability:
OPTION 1: Increase the innate recoil of the OTS-03! Alternatively, just give the guy a firm grasp!
This one astounds me. Glaz – the only operator with no other weapon but a DMR (Kali has a machine pistol), whose sole gadget is his DMR, does not have the finest DMR in the game, or even close to it. It’s difficult to believe, but this fact alone disqualifies him from ever being effective in a game where DMRs are already inadequate.
The simplest approach to make Glaz more viable without going back to his one-shot days is to drastically enhance the OTS-03 recoil, bringing it up to level with other top-tier DMRs like the Lion/Twitch 417. These top-tier DMRs feature 2-3 times less vertical recoil than the OTS, allowing them to fire quicker and more accurately than the OTS.
Glaz’s OTS is also the only DMR that does not have a vertical grip. I purposefully left Kali out since her weapon is a bolt action sniper with three times the zoom power of the OTS and EMP capability… Glaz is actually alone on an island, thus it’s no surprise he has a low win delta.
To summarize, Ubi has two simple solutions: either improve the gun’s innate recoil or give it a vertical grip that improves recoil. Alternatively, both!
OPTION 2: Improve his suppressor’s quietness.
The creators of Siege WANT you to run Glaz with suppressor. His “operator video” shows him discreetly monitoring his kill from a sniper point. He’s supposed to be stealthy. He’s also one of just a few operators in the game that doesn’t incur a significant shot to kill penalty while using a suppressor on his main weapon. He also has a kickass custom suppressor that is unique to his DMR, indicating that someone took the effort to construct a silencer particularly for him. Finally, Glaz’s efficacy is enhanced when people are unable to discern the unique sound of the OTS-03, since that noisy OTS shoots without a suppressor, and the whole map knows NOT TO PEEK SMOKES because a Glaz is out there.
So, I believe that giving the guy a silencer boost would be easy and straightforward, since it would aid him little.
OPTION 3: Increase Glaz’s default scope from 1.0 to 1.5x and/or make his thermal vision permanent in both primary and secondary vision.
Glaz will have to infiltrate the building and engage in medium-range gunfights towards the conclusion of the day… Why can’t we attempt making his OTS more viable in medium quarters by updating the default sight to a 1.5x and making the thermal permanent before we go trying to give him a secondary SMG (which doesn’t truly enhance the features of Glaz that make him a distinctive contribution to the game)?
It would be ideal if he could employ his thermal talent in as many gunfights and as often as possible.
Make Glaz a direct counter to Azami, Maestro, Mira, and Bulletproof Cams.
One of the most enjoyable aspects of playing with Glaz is his heightened ability to penetrate presidential jet windows. It’s a pity that the game doesn’t extend this greater penetration ability in other tiny spots across the game — for example, couldn’t fire through those clear windows on the annual SI map – what a wasted chance to make him viable! Glaz’s situational and specialty penetration skills should be somewhat boosted, allowing him to oppose three operators in particular: Mira, Azami, and Maestro.
Make Glaz capable of shooting and destroying a Kiba Barrier in three shots to counter Azami. Puncture a hole in 1 or 2 and use your banana eyesight to murder anybody hiding behind it.
It’s easy to counter Maestro/bulletproof cameras. Glaz is the only one who has the ability to get them out of range. Let’s give him this since he can smash a bulletproof aircraft glass.
Countering Mira: u/AdministrationOk6895 deserves credit for his amazing suggestion… Glaz should be able to see Mira Windows. Even if you don’t believe a thermal should be able to see through a glass, I believe Glaz should be able to pierce the Mira. He’d be a tough counter, and he’d be able to look through and capture yellow flecks that way.
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