Bloodhunt was released on PC as a digital game, but it also includes many physical components. The latest installment in the Vampire: The Masquerade franchise is set to release with an elaborate board game that requires players to maneuver around a map and play cards for various effects. This article will walk you through all of the best melee weapons and how they can be used during gameplay.
The “vampire: the masquerade bloodhunt best class” is a guide for the game’s melee combat. It contains information about abilities, tips, and best melee weapons.
In Vampire: The Masquerade Bloodhunt, melee is smoothly integrated into battle, with each player wielding a melee weapon in addition to their two ranged weapons. In reality, unlike most other shooter games, melee weapons are not simply a last resort choice; they are an equally effective alternative to firearms, and players who commit themselves to a melee playstyle may easily win matches. This tutorial will go over everything you need to know about combat in Vampire: The Masquerade Bloodhunt, including all melee weapons and abilities, how to use them effectively, and how they connect with the game’s Archetypes and Perks.
Melee fundamentals and advice
Melee weapons in Bloodhunt have the following benefits: they are quiet, need no ammunition, are simple to use, and restore 50% of all melee damage caused on enemy players or Entity troops as HP. This last feature enables some Archetypes to battle toe-to-toe with adversaries wielding strong guns and still win.
To create a focused melee playstyle, you must recruit the ideal vampire and equip them with the greatest equipment available. Choose either Choleric or Warrior as your Perk; the former grants you two stacks of Choleric blood at the start of the round, while the latter replaces your beginning Pistol with a Spiked Bat. Choose a spawn spot near an Antique store on the pre-match map screen to locate melee weapons. Hunt down victims with Choleric Resonant Blood at the start of the game: it enhances your melee damage output by up to 50% after three stacks.
DoubleXP took this screenshot.
Bloodhunt’s best melee weaponry
In Vampire: The Masquerade Bloodhunt, there are four melee weapons, and although they all seem similar to wield, their efficacy is radically different. The Spiked Bat, which delivers 55 damage per swing and is automatically awarded to players who respawn in a Bloodhunt battle, is at the bottom of the power curve. The Fire Axe is next, which swings a bit slower than the Spiked Bat but does 70 damage each hit, meaning it has the same DPS but is considerably more bursty. It makes a great difference to be able to take down opponents with one fewer swing, which is why the Fire Axe is considerably superior than the Spiked Bat.
The Scourge Blades, a pair of long daggers (or maybe short swords) with serrated edges, are nonetheless more powerful than both melee weapons. The Scourge Blades do 30 damage each hit and swing at a breakneck speed, outperforming the Fire Axe in terms of DPS. They have a built-in dash: with the Scourge Blades equipped, hitting the alt-fire key or button causes the player character to charge forward, passing through and injuring foes. This is especially handy when attempting to employ melee in Bloodhunt lobbies with higher skill levels, as players are better at maintaining their distance.
In action, the Scourge Blades. Image courtesy of Sharkmob
Finally, the Katana, which, depending on your viewpoint, is either the finest melee weapon in Vampire: The Masquerade Bloodhunt or tied for first place with the Scourge Blades. The Katana has a great swing rate and provides 70 damage each hit, matching the Scourge Blades for the most melee DPS. The alt-fire key or button’s unique power is Deflection, which stops incoming projectiles and even fires them back at your attacker if they are near enough. The greatest use case for this ability is to enable you to draw closer without incurring damage, since most Bloodhunt players are aware of it and will simply stop shooting when you use it. You may also use it to securely seek shelter if you’re out in the open and under fire.
Bloodhunt’s best melee archetypes
Because their whole arsenal centers on charging up to adversaries and attacking them face to face, the Brujah Vandal is the finest Archetype for a committed melee playstyle. They can cover the distance with two mobility abilities, and their Adrenaline Rush passive ability lowers damage taken when foes are nearby. Earth Shock, their Archetype ability, briefly immobilizes affected opponents, allowing you to get a number of free blows before they even try to withdraw.
Another Vampire: The Masquerade Bloodhunt Archetype that may be quite strong in combat is the Ventrue Enforcer. Enforcers may utilize their Flesh of Marble ability to swap to a melee weapon safely in the middle of a fight, as well as their Unyielding Charge ability to go in for the kill. Their passive ability, Subjugating Presence, is especially ideal for melee since it slows down adjacent adversaries. Ventrue Enforcers, on the other hand, are unable to choose the Choleric or Warrior perks, making them marginally weaker to Vandals in combat, at least in the early game.
Finally, if you’re having trouble dealing with melee users, there are a few Vampire: You may employ the Masquerade Bloodhunt Archetypes to give yourself an advantage. The Brujah Brute may utilize its ability to force players back, thereby denying them their whole playstyle and perhaps enrage them. The Enforcer is also useful at dealing with melee attackers, since it slows them down passively as they approach, and with Unyielding Charge, it can silence their special weapon abilities.
The “vampire: the masquerade the entity” is a game that has a lot of depth and complexity. This guide will help you get started with melee combat in this game.
- bloodhunt weapon tier list
- best archetype bloodhunt reddit
- revive bloodhunt
- blood hunt siren abilities